Hi there, I really enjoyed Swing, thanks for a great game. Hours ( too many!) of endless fun. As I have been lucky enough to get to the end I am now frustrated that I can’t replay any levels and wondered if you might consider being able to choose a level to go back to in your next update?
Are you on Android or iOS? If Android, I released an update yesterday that should fix the issue. If iOS, please wait for the update (it’s waiting for review by Apple).
First, congratulations, you reached the last level (of the current version). Try to not land on the springboard with the first element and be patient with the second to land exactly in the middle. Good luck!
First, congratulations, you made it already to level 90! The trick is to place the first block with 0 degrees (or 90, 180, 270) on the two dots. Best way to do that is to wait a bit. The second block should be pretty easy to place. Good luck!
Level 48 is quite hard. You need to get on the left edge of the seesaw with the first cube, let it slide (just a little bit) before placing the second cube on the left of the first cube. I hope that helps. Good luck!
PS: It doesn’t get easier. But I’m working on a skip option right now 🙂
Ok so I played all levels now and the game was really fun. But there are some things, I would suggest you to change a bit.
1. The random center around which the current block swings. This is really annoying especially in precision levels, when you have to wait until you randomly get a good position. Maybe you should make it to be always in the center of the screen.
2. The physics are sometimes freaking out a little. Kind of frustrating when you finally stacked everything perfectly and then a collision glitch occurs and everything goes flying.
3. Make it so that negative lifes don‘t count as lifes. I won‘t say how to do it here, because it‘s public, but there is a way to glitch yourself a negative life value and it will continue counting down infinitely without having to watch ads or buying extra lifes.
4. Maybe it‘d be better to remove the life system and change it to a premium level system because I would rather spend money on having a full game I can enjoy without limits than on 25 extra tries which are gone in no time. (That would also automatically fix the previously mentioned bug)
So yeah, I will probably play it again when there are new levels out, but only if the life system is gone because that is just ridiculously expensive if you want to play for longer than 15 minutes.
Hey Mark, thank so much for taking the time to give in-depth feedback! Let me quickly jump into your points:
1. I implemented that in the beginning and never rethought it. You might be right, the randomness brings not more enjoyment
2. I know 🙁 I’m using a physics engine that looked very nice in the beginning but has some big flaws. Changing the engine now is quite some work, but I will think about it
3. Oh wow, would you send me an email to jonas@swing.games to let me know how you did that?
4. Your comment made me rethink it again. I also got a lot of 1-star-reviews because of it! Right now, I’m working on a concept that kills lives entirely, but shows an ad every 20 retries or so (remove ads for $1 or something) and an additional bonus level pack to monetize the game.
Thanks again for your feedback, really appreciate it!
Small suggestion for the website: I got sent the link on desktop, would love to have a QR code to scan with my phone just where you have the “get it in the app store” buttons. Because the button takes me not to the iOS app store, so I have to manually search for the game on my phone. I am lazy.
Thanks for the feedback. I wonder, why the button does not take you to the iOS app store, because that should be the case (and it works for me). When I would use a QR-code, it would just open that link, wouldn’t it?
Hi, sorry I can’t attach a screen shot but it says “This app is only available on the App Store for iOS devices.” because I think I just land in the iTunes store in the browser with no link further
Same thing (works from mobile devices, but not from desktop). I actually think once they separated the stores and took apps out of iTunes it’s become a bit more difficult to link to an app from a desktop browser. If you provide a QR code you’ll open it from the phone and no longer from the desktop…
Awesome game Jonas,no complaints ,made a perfect game , addicted to it for one week but it’s done , waiting for new levels, consider showing ads more frequently for your monetization part , it’s a really great game,you deserve more downloads and definitely a featuring in the stores ,cheers!(Any ETA on new levels would be quite exciting,also if I uninstall the app will my game progress will be lost ,if it will try to integrate Google Drive saving in your game )
Hi Jonas! I like your game! But after update my iphone 7 plus began to heat up when I play in your game. And when I push on Buy new levels nothing happens.
Hi Mike, thanks for letting me know. I’m aware of the issue and I have already submitted a fix, which is in review by the App Store. I hope it will be released very soon.
I have just completed all levels in each of the categories, I found this game most enjoyable and fun. It has taken me just under a week to complete them all, but lots of hours. Please make more and thank you..
Really great game!
I don’t think a skip option is necessary tho. The harder the better.
What would be fun but quite hard to implement are levels designed by the community (that we would have to test and complete before sharing them) that everyone could play and rank!
Hy Jonas.
20 december i have completed all levels in Cosmos, Asteroids and Gravity.It has taken me about a week.
Really great game!
Now i’m waiting for something new..!
Thanks!
Did you find an issue or have a question? Please let me know, I will answer all questions.
It make me sad
What does make you sad?
I dont like it cause my lifes is alwas empty…
Thanks for the feedback. Did you see, that you can watch an ad to refill your lives? You can always buy lives if you can’t wait.
Hi there, I really enjoyed Swing, thanks for a great game. Hours ( too many!) of endless fun. As I have been lucky enough to get to the end I am now frustrated that I can’t replay any levels and wondered if you might consider being able to choose a level to go back to in your next update?
Thanks a lot. You can choose levels by clicking on the blue «Level 99» bar on the home screen. A lot of people don’t get that, so I will redesign it.
Level 95 seems to have a problem for me. After a few seconds it becomes very slow and out of sync
Are you on Android or iOS? If Android, I released an update yesterday that should fix the issue. If iOS, please wait for the update (it’s waiting for review by Apple).
Hi, I’ve been playing this game now for three days and I’m stuck on level 120 on cosmos, any tips to get by- great game…
First, congratulations, you reached the last level (of the current version). Try to not land on the springboard with the first element and be patient with the second to land exactly in the middle. Good luck!
What font are you using in your game?
It’s Ubuntu and Roboto
Schade , seit 1 Monat leider kein Update mehr 🙁
Ich arbeite gerade an einem grossen Update, könnte sogar ein neues Game daraus werden. Stay tuned!
You can’t skip levels
You’ve spelt it wrong – “Du you like swing?” Should be “Do …”
Oh, thanks for letting me know! Will be fixed in the next update.
cool game! Enjoying it.
Thanks!
Where does the music com from ? I love it
It‘s a track by MARiAN
Super
Thanks
Can you add a skip option because I’ve been stuck on level 79 for 3 days and I’m getting really frustrated with it
Good idea!
Bad idea! 97 is the worst, but still beatable
Yes, it’s by far the hardest 🙂
Can you add hints and level skips because I have been stuck on level 90 for a week
Good idea. I also thought about a make-it-easy-button, what do you think?
hi, can you tell me the name of background music?
It’s a track by MARiAN
this is sad make more colors
Thanks for the feedback. Does blue make you sad? I was going for a calm feeling but didn’t think it could be perceived as sad.
I relly like the game do you play it
Level 90 is impossible!!!
Would love to see a walktrough!
First, congratulations, you made it already to level 90! The trick is to place the first block with 0 degrees (or 90, 180, 270) on the two dots. Best way to do that is to wait a bit. The second block should be pretty easy to place. Good luck!
How do you do level 48
I have a same problem:/ cant pass
Level 48 is quite hard. You need to get on the left edge of the seesaw with the first cube, let it slide (just a little bit) before placing the second cube on the left of the first cube. I hope that helps. Good luck!
PS: It doesn’t get easier. But I’m working on a skip option right now 🙂
Great game go om with what you are doing
The game is fine but I cant pass level 48.
Do you ant videos ilke walkthrough?
Please see my reply above.
I do really like the Background music it makes me peaceful
Is a littel boring
ok, thanks for letting me know 🙂
Cool game and nice design! Just wondering what hybrid app framework you’ve used (Ionic maybe?)?
Cool game and nice design! Just wondering what hybrid app framework you’ve used (Ionic maybe?)?
It’s Cordova 🙂
Ok so I played all levels now and the game was really fun. But there are some things, I would suggest you to change a bit.
1. The random center around which the current block swings. This is really annoying especially in precision levels, when you have to wait until you randomly get a good position. Maybe you should make it to be always in the center of the screen.
2. The physics are sometimes freaking out a little. Kind of frustrating when you finally stacked everything perfectly and then a collision glitch occurs and everything goes flying.
3. Make it so that negative lifes don‘t count as lifes. I won‘t say how to do it here, because it‘s public, but there is a way to glitch yourself a negative life value and it will continue counting down infinitely without having to watch ads or buying extra lifes.
4. Maybe it‘d be better to remove the life system and change it to a premium level system because I would rather spend money on having a full game I can enjoy without limits than on 25 extra tries which are gone in no time. (That would also automatically fix the previously mentioned bug)
So yeah, I will probably play it again when there are new levels out, but only if the life system is gone because that is just ridiculously expensive if you want to play for longer than 15 minutes.
Hey Mark, thank so much for taking the time to give in-depth feedback! Let me quickly jump into your points:
1. I implemented that in the beginning and never rethought it. You might be right, the randomness brings not more enjoyment
2. I know 🙁 I’m using a physics engine that looked very nice in the beginning but has some big flaws. Changing the engine now is quite some work, but I will think about it
3. Oh wow, would you send me an email to jonas@swing.games to let me know how you did that?
4. Your comment made me rethink it again. I also got a lot of 1-star-reviews because of it! Right now, I’m working on a concept that kills lives entirely, but shows an ad every 20 retries or so (remove ads for $1 or something) and an additional bonus level pack to monetize the game.
Thanks again for your feedback, really appreciate it!
Small suggestion for the website: I got sent the link on desktop, would love to have a QR code to scan with my phone just where you have the “get it in the app store” buttons. Because the button takes me not to the iOS app store, so I have to manually search for the game on my phone. I am lazy.
Thanks for the feedback. I wonder, why the button does not take you to the iOS app store, because that should be the case (and it works for me). When I would use a QR-code, it would just open that link, wouldn’t it?
Hi, sorry I can’t attach a screen shot but it says “This app is only available on the App Store for iOS devices.” because I think I just land in the iTunes store in the browser with no link further
Hm, strange. Could you try this link: https://itunes.apple.com/ch/app/swing/id1427579674?l=en&mt=8
Same thing (works from mobile devices, but not from desktop). I actually think once they separated the stores and took apps out of iTunes it’s become a bit more difficult to link to an app from a desktop browser. If you provide a QR code you’ll open it from the phone and no longer from the desktop…
Awesome game Jonas,no complaints ,made a perfect game , addicted to it for one week but it’s done , waiting for new levels, consider showing ads more frequently for your monetization part , it’s a really great game,you deserve more downloads and definitely a featuring in the stores ,cheers!(Any ETA on new levels would be quite exciting,also if I uninstall the app will my game progress will be lost ,if it will try to integrate Google Drive saving in your game )
Hi Piyush, thanks a lot. When you delete the game, your progress will be deleted as well. I’m working on a big update, stay tuned!
Hi Jonas! I like your game! But after update my iphone 7 plus began to heat up when I play in your game. And when I push on Buy new levels nothing happens.
Hi Mike, thanks for letting me know. I’m aware of the issue and I have already submitted a fix, which is in review by the App Store. I hope it will be released very soon.
You can now buy levels, it was a lag in the App Store that caused it. A fix for your «heat up»-issue is on the way.
I have just completed all levels in each of the categories, I found this game most enjoyable and fun. It has taken me just under a week to complete them all, but lots of hours. Please make more and thank you..
Really great game!
I don’t think a skip option is necessary tho. The harder the better.
What would be fun but quite hard to implement are levels designed by the community (that we would have to test and complete before sharing them) that everyone could play and rank!
I thought about that as well, I even came up with a concept 🙂 Like you said, it’s quite hard to implement. Skip button is no longer on the table 😉
Hy Jonas.
20 december i have completed all levels in Cosmos, Asteroids and Gravity.It has taken me about a week.
Really great game!
Now i’m waiting for something new..!
Thanks!
what engine and language did you use for swing ?! good game
Cordova, Planck.js (physics) and plain JavaScript
The adds are too often
Yes, that’s always the case with ads 🙂 You can remove ads.